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Realidades socioculturales
Vol 7 No 14 (2024)
Learning to accompany Mexican amateur digital athletes. Elements to think the presence and construction of the field mediated by technologies.
- Iván Flores Obregón
Keywords: digital culture, digital ethnography, value, video games.
In this text I seek to reflect on how I adapted digital ethnography for my fieldwork with Mexican amateur and semi-professional digital athletes. Although we have a vast literature on research processes mediated by digital technologies, much of this academic production is in English and there are few cases in which we can think of situations and experiences of Mexican users. The text addresses the problem of putting the body and making a presence in the process of construction of the ethnographic field. One of the hypotheses that guided the work is that the notion of value in the process of becoming a digital athlete is associated with the way in which failure is re-signified in the learning curve that Mexican players go through.